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Assessing Subjective Flow Experience during Game Play

LOCATION: Auditorium 1, TEL, Ernst-Reuter-Platz 7, 20th floor

Date/Time: 01.06.2015, 14:15-15:00

SPEAKER: Elena Núñez Castellar (uGent & iMind)

ABSTRACT:

The origins of Flow Theory lie in a quest to understand the phenomenon of being intrinsically motivated to perform an activity quite apart from its end product. Entering flow is considered a function of how attention is focused and staying in flow requires attention to be held. Investigating psychophysiological and brain activity associated with this subjective experience has sparkled interest recently. In this talk we will present the results of EEG analyses conducted to identify differences between the brain activity elicited during game play in subjects reporting high vs. low levels of flow.

BIO:

Elena Núñez Castellar received her degree in Psychology in 2006. In 2011 she obtained her degree of Doctor in Psychology from the Ghent University. During her PhD she got broad experience with research methods in cognitive neuroscience, namely EEG (electro-encephalography). Since 2012 she joined the research group for Media & ICT (iMinds-MICT) as a full-time researcher in the Games at School (G@S) project and currently works in a project aimed to develop a standard platform for augmented reality applications (GIPA).

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