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Evaluation of Mobile Online Gaming

LOCATION: Auditorium 1, TEL, Ernst-Reuter-Platz 7, 20th floor

Date/Time: 18.09.2013, 17:00-18:00

SPEAKER: Wiktor Szymanski


This master thesis deals with the topic of Quality of Experience in Mobile Online Gaming and its dependency on the latency of connection. The first part of the work is focused on describing and explaining what mobile gaming is, where it came from and where is it going. The work presents different division of games and gamers and describes the present market of mobile gaming industry. The second part presents the theoretical aspects of Quality of Experience and describes a taxonomy of gaming related aspects. The last part focuses on the experiment, where the Game Experience Questionnaire (GEQ) was used as an instrument to measure players experience. The thesis ends with the discussion and summary based on the results of the experiment.

HOST: Justus Beyer

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