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ITU-T Contributions

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Naderi, B., Möller, S. and Zequeira Jiménez, R. (2018). Evaluation of the Draft of P.CROWD Recommendation. ITU, 1–8.

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Hoeldtke, K. and Raake, A. (2011). Analysing multi-party telemeeting conversations.


Hoeldtke, K., Raake, A., Möller, S., Egger, S., Schatz, R. and Rohrer, N. (2011). How the need for fast interaction affects the impact of transmission delay on the overall quality judgment.

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Schmidt, S., Zadtootaghaj, S., Schiffner, F., Möller, S., Shafiee Sabet, S., Griwodz, C., Barman, N. and Martini, M. G. (2018). Data Assessment for an Opinion Model Predicting Gaming QoE (G.OMG). , 1–16.

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Zadtootaghaj, S., Schmidt, S., Utke, M., Möller, S., Barman, N., Martini, M. G., Shafiee Sabet, S. and Griwodz, C. (2018). Evaluation of Standardized Video Quality Models for Assessing Video Quality of Cloud Gaming Services. , 1–14.

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Garcia, M.-N., Raake, A. and Möller, S. (2008). DTAG Model for P.NAMS and G.OMVS Standardization Procedure.

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Beyer, J. and Möller, S. (2013). Quality of Experience (QoE) in Gaming.

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Köster, F., Möller, S. and Guse, D. (2015). Towards Perceptual Speech Quality Dimensions in a Conversational Situation. ITU-T SG 12 Meeting May 2015. ITU.

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Köster, F., Schiffner, F. and Möller, S. (2015). Next steps to improve P.TCA. ITU-T SG 12 Meeting May 2015. ITU.

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Barriac, V., Möller, S., Raake, A., Morton, A. and Coverdale, P. (2010). Why SG12 Must Standardize Only One Model for the Future P.OLQA Standard.

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Möller, S., Kettler, F., Gierlich, H.-W., Côté, N., Raake, A. and Wältermann, M. (2011). Extending the E-Model For Capturing Noise Reduction and Echo Canceller Impairments.

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Möller, S., Kettler, F., Gierlich, H.-W., Côté, N., Raake, A. and Wältermann, M. (2011). Extending the E-model to Better Capture Terminal Effects.

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Möller, S., Antons, J.-N., Beyer, J., Egger, S., Núñez Castellar, E. P., Skorin-Kapov, L. and Suznjevic, M. (2015). Comments on Draft P.GAME. ITU, 1–10.

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Möller, S. and Wältermann, M. (2011). Proposal for a Framework for P.MULTI and P.AMD.

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Schmidt, S., Shafiee Sabet, S., Zadtootaghaj, S., Möller, S., Griwodz, C., Barman, N. and Martini, M. G. (2019). Proposal of a Content Classification for Cloud Gaming Services. , 1–10.

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Schmidt, S., Zadtootaghaj, S., Möller, S., Barman, N., Martini, M. G. S. S. S. and Griwodz, C. (2019). Performance Evaluation of the Opinion Model Predicting Gaming QoE (G.OMG). , 1–9.

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Schmidt, S., Zadtootaghaj, S., Möller, S., Barman, N., Martini, M. G. S. S. S. and Griwodz, C. (2019). Opinion Model Predicting Gaming QoE (G.OMG). , 1–13.

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