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Reviewed Conference Papers

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A

Arndt, S., Antons, J.-N., Schleicher, R., Möller, S. and Curio, G. (2012). Perception of Low-Quality Videos Analyzed by Means of Electroencephalography. 2012 Fourth International Workshop on Quality of Multimedia Experience. IEEE, 284–289.

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Arndt, S., Antons, J.-N., Schleicher, R., Möller, S., Scholler, S. and Curio, G. (2012). Correlating Physiological with Behavioural Data in Quality Research. Abstracts of the 54. Tagung experimentell arbeitender Psychologen (TeaP 2012). Pabst Science Publishers, 247.

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Arndt, S., Perkis, A. and Voigt-Antons, J.-N. (2018). Using Virtual Reality and Head-Mounted Displays to Increase Performance in Rowing Workouts. Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports. ACM, 45–50.

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Arndt, S., Antons, J.-N., Schleicher, R., Möller, S., Scholler, S. and Curio, G. (2011). A Physiological Approach to Determine Video Quality. 2011 IEEE International Symposium on Multimedia. IEEE, 518–523.

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Avanaki, N. J., Zadtootaghaj, S., Barman, N., Schmidt, S., Martini, M. G. and Möller, S. (2020). Quality Enhancement of Gaming Content using Generative Adversarial Networks. 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.

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B

Bähr, B. (2015). Towards a Requirements Catalogue for Prototyping Tools of Mobile User Interfaces. Design, User Experience, and Usability: Users and Interactions. Springer, 495–507.

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Bähr, B. (2013). Rapid creation of sketch-based native Android prototypes with Blended Prototyping. Mobile HCI - Workshop on Prototyping to Support the Interaction Designing in Mobile Application Development, 4.


Bähr, B., Rohs, M. and Kratz, S. (2010). A Tabletop System for supporting Paper Prototyping of Mobile Interfaces. PaperComp 2010: 1st International Workshop on Paper Computing. Workshop at Ubicomp 2010. ACM.


Barman, N., Martini, M. G., Zadtootaghaj, S., Möller, S. and Lee, S. (2018). A Comparative Quality Assessment Study for Gaming and Non-Gaming Videos. 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.

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Barman, N., Schmidt, S., Zadtootaghaj, S., Martini, M. G. and Möller, S. (2018). GamingVideoSET: A Dataset for Gaming Video Streaming Applications. 16th Annual Workshop on Network and Systems Support for Games (NetGames). IEEE, 1–6.

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Barman, N., Schmidt, S., Zadtootaghaj, S., Martini, M. G. and Möller, S. (2018). An Evaluation of Video Quality Assessment Metrics for Passive Gaming Video Streaming. Proceedings of the 23rd Packet Video Workshop. ACM, 1–6.

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Barz, M., Büyükdemircioglu, N., Prasad Surya, R., Polzehl, T. and Sonntag, D. (2018). Device-Type Influence in Crowd-based Natural Language Translation Tasks. Proceedings of the 1st Workshop on Subjectivity, Ambiguity and Disagreement (SAD) in Crowdsourcing 2018, and the 1st Workshop CrowdBias'18: Disentangling the Relation Between Crowdsourcing and Bias Management, 93–97.

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Belmudez, B. and Möller, S. (2010). Extension of the G.1070 Video Quality Estimation Function for the MPEG2 Video Codec. Second International Workshop on Quality of Multimedia Experience (QoMEX'10)


Belmudez, B., Möller, S., Lewcio, B., Raake, A. and Mehmood, M. A. (2009). Audio and Video Channel Impact on Perceived Audio-visual Quality in Different Interactive Contexts. IEEE International Workshop on Multimedia Signal Processing (MMSP 2009)

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Belmudez, B., Prinet, V., andBouthemy Patrick, J.-F. Y. and Xavier, D. (2009). Conditional Mixed-State Model for Structural Change Analysis From Very High Resolution Optical Images. IEEE International Geoscience and Remote Sensing Symposium (IGARSS). IEEE, 978–980.


Belmudez, B. and Möller, S. (2011). An Approach for Modeling the Effects of Video Resolution and Size on the Perceived Visual Quality. Proc. IEEE Workshop on Multimedia Quality of Experience (MQoE)

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Ben-Asher, N., Meyer, J., Parmet, Y., Möller, S. and Englert, R. (2010). An Experimental Microworld for Evaluating the Tradeoffs Between Usability and Security. Symposium On Usable Privacy and Security (SOUPS). ACM.

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Ben-Asher, N., Kirschnick, N., Sieger, H., Meyer, J. and Möller, S. (2012). Poster: On the Need for Different Security Methods on Mobile Phones. 2012 Symposium On Usable Privacy and Security (SOUPS 2012). ACM.

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Ben-Asher, N., Meyer, J., Möller, S. and Englert, R. (2009). An Experimental System for Studying the Tradeoff between Usability and Security. Security and Usability (SECUSAB'09), Workshop in the context of the 4th International Conference on Availability, Reliability and Security (AReS 2009)

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Ben-Asher, N., Meyer, J., Parmet, Y., Möller, S. and Englert, R. (2009). Security and Usability Research Using a Microworld. Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI)

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Ben-Asher, N., Ben-Oved, A., Meyer, J., Sieger, H., Kirschnick, N. and Möller, S. (2011). On the Need for Different Security Methods on Mobile Phones. MobileHCI 2011. ACM, 465–473.

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Berger, J., Hellenbart, A., Ullmann, R., Weiss, B., Möller, S., Gustafsson, J. and Heikkilä, G. (2008). Estimation of 'Quality per Call' in Modelled Telephone Conversations. Proceedings of the IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2008), 4809–4812.

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Beyer, J., Varbelow, R., Antons, J.-N. and Möller, S. (2015). Using Electroencephalography and Subjective Self-Assessment to Measure the Influence of Quality Variations in Cloud Gaming. 2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.

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Beyer, J., Varbelow, R., Antons, J.-N. and Zander, S. (2015). A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level. 2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX). IEEE, 1–2.

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Beyer, J., Miruchna, V. and Möller, S. (2014). Assessing the Impact of Display Size, Game Type, and Usage Context on Mobile Gaming QoE. 6th international Workshop on Quality of Multimedia Experience (QoMEX). IEEE, 1–2.

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Beyer, J., Miruchna, V. and Möller, S. (2014). Assessing the Impact of Game Type, Display Size, and Usage Context on Mobile Gaming QoE. Proc. 6th Int. Workshop on Quality of Multimedia Experience (QoMEx 2014). IEEE.


Bilinski, P., Ahrens, J., Thomas, M., Tashev, I. and Platt, J. (2014). HRTF Magnitude Synthesis via Sparse Representation of Anthropometric Features. ICASSP. IEEE.

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Black, A., Bunnell, H. T., Dou, Y., Muthukumar, P. K., Perry, D., Polzehl, T., Prahallad, K., Vaughn, C. and Steidl, S. (2012). ARTICULATORY FEATURES FOR EXPRESSIVE SPEECH SYNTHESIS. In Proc. ICASSP 2012. IEEE.

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Böhmer, M. and Müller, J. (2010). User's Opinions on Public Displays that Aim to Increase Social Cohesion. Proceedings of Intelligent Environments


Boland, H., Hoonhout, J., van Schijndel, C., Krebber, J., Möller, S., Pegam, R., Rajman, M., Melichar, M., Schuchardt, D., Baesekow, H. and Smeele, P. M. T. (2004). Turn on the Lights: Investigating the Inspire Voice Controlled Smart Home System. Proceedings of the Annual Meeting of the Europe Chapter of the Human Factors and Ergonomics Society

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Breuer, S., Bergmann, S., Dragon, R. and Möller, S. (2006). Set-up of a Unit-Selection Synthesis with a Prominent Voice. Proceedings of the Fifth International Conference on Language Resources and Evaluation (LREC), 293–296.

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Buchner, H. and Spors, S. (2008). A General Derivation of Wave-Domain Adaptive Filtering and Application to Acoustic Echo Cancellation. Asilomar Conference on Signals, Systems and Computers


Buchner, H. and Spors, S. (2002). Full-Duplex Communication Systems using Loudspeaker Arrays and Microphone Arrays. Proceedings of the 2002 IEEE International Conference on Multimedia and Expo (ICME 2002)


Buchner, H. and Helwani, K. (2010). On the Relation Between Blind System Identification and Subspace Tracking and Associated Generalizations. Proc. Asilomar Conference on Signals, Systems, and Computers. IEEE.


Buchner, H., Spors, S. and Kellermann, W. (2004). Full-Duplex Systems for Sound Field Recording and Auralization Based on Wave Field Synthesis. 116th AES Convention



Buchner, H., Spors, S. and Kellermann, W. (2004). Wave-Domain Adaptive Filtering for Acoustic Human-Machine Interfaces based on Wavefield Analysis and Synthesis. European Signal Processing Conference (EUSIPCO)


Burkhardt, F., Rolfes, A. P. M., Sendlmeier, W. and Weiss, B. (2005). A Database of German Emotional Speech. 6 INTERSPEECH. ISCA, 1517–1520.


Burkhardt, F., Weiss, B., Eyben, F., Deng, J. and Schuller, B. (2017). Detecting Vocal Irony. Proc. GSCL, 1–8.

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Burkhardt, F., Ballegooy, M. v., Engelbrecht, K.-P., Polzehl, T. and Stegmann, J. (2009). Emotion Detection in Dialog Systems: Applications, Strategies and Challenges. Proc. of International Conference on Affective Computing and Intelligent Interaction (ACII 2009). IEEE.

Link to original publication

Burkhardt, F., Polzehl, T., Stegmann, J., Metze, F. and Huber, R. (2009). Detecting Real Life Anger. Proc. of International Conference on Acoustics, Speech, and Signal Processing (ICASSP 2009). IEEE, 4761–4764.


Burkhardt, F., Steinhilber, A. and Weiss, B. (2018). Ironic Speech – Evaluating Acoustic Correlates By Means Of Speech Synthesis. 29th Konferenz Elektronische Sprachsignalverarbeitung (ESSV), Ulm. TUDpress, 342–350.

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Burkhardt, F., Schuller, B., Weiss, B. and Weninger, F. (2011). "`Would You Buy A Car From Me?"' – On the Likability of Telephone Voices. Proc. 12th Ann. Conf. of the Int. Speech Communication Assoc. (Interspeech 2011). ISCA, 1557–1560.


Butenkov, D. and Möller, S. (2009). Towards a Flexible User Simulation for Evaluating Spoken Dialogue Systems. Research proposal accepted to Doctorate Consortium of 12th IFIP Conference in HCI INTERACT 2009. Springer, 880–883.

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Buzeck, M. and Müller, J. (2010). TwitterSigns: Microblogging on the walls. Proceedings of ACM Multimedia 2010


C

Callejas, Z., Griol, D. and Engelbrecht, K.-P. (2012). Assessment of user simulators for spoken dialogue systems by means of subspace multidimensional clustering. Proceedings of Interspeech 2012. ISCA, 250–253.

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Cheverst, K., Schöning, J., Krüger, A. and Rohs, M. (2008). Photomap: Snap, Grab and Walk away with a "YOU ARE HERE" Map. Workshop on Mobile Interaction with the Real World (MIRW at MobileHCI 2008), 15–26.


Ciba, S., Helwani, K., Wierstorf, H., Obermayer, K., Raake, A. and Spors, S. (2012). Employing a Binaural Auditory Model to Classify Everyday Sound Events. German Annual Conference on Acoustics (DAGA)


Clemens, C. and Diekhaus, C. (2009). Prosodic turn-yielding Cues with and without optical Feedback. Proceedings of Sigdial 2009: the 10th Annual Meeting of the Special Interest Group in Discourse and Dialogue. Association for Computational Linguistics, 107–110.


Clemens, C., Feldes, S., Schumacher, K. and Stegmann, J. (2009). Automatic Topic Detection of recorded Voice Messages. Proceedings of the 10th Annual Conference of the International Speech Communication Association (Interspeech 2009). ISCA, 872–875.


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