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Zhang, C., Zadtootaghaj, S., Hoel, A. S. and Perkis, A. (2018). How Long is Long Enough to Induce Immersion?. 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.

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Zequeira Jiménez, R., Fernández Gallardo, L. and Möller, S. (2018). Outliers Detection vs. Control Questions to Ensure Reliable Results in Crowdsourcing. A Speech Quality Assessment Case Study. Companion Proceedings of the The Web Conference 2018. International World Wide Web Conferences Steering Committee, 1127–1130.

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Zequeira Jiménez, R., Fernández Gallardo, L. and Möller, S. (2018). Influence of Number of Stimuli for Subjective Speech Quality Assessment in Crowdsourcing. 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.


Zequeira Jiménez, R., Mittag, G. and Möller, S. (2018). Effect of Number of Stimuli on Users Perception of Different Speech Degradations. A Crowdsourcing Case Study. Proceedings of IEEE International Symposium on Multimedia (ISM). IEEE, 175–179.

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Zequeira Jiménez, R., Llagostera, A., Naderi, B., Möller, S. and Berger, J. (2019). Modeling Worker Performance Based on Intra-rater Reliability in Crowdsourcing : A Case Study of Speech Quality Assessment. 2019 Eleventh International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.


Zequeira Jiménez, R., Llagostera, A., Naderi, B., Möller, S. and Berger, J. (2019). Intra- and Inter-rater Agreement in a Subjective Speech Quality Assessment Task in Crowdsourcing. Companion Proceedings of The 2019 World Wide Web Conference. ACM, 1138–1143.

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Zequeira Jiménez, R., Naderi, B. and Möller, S. (2019). Background Environment Characteristics of Crowd-Workers from German Speaking Countries Experimental Survey on User Environment Characteristics. 2019 Eleventh International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–3.


Zequeira Jiménez, R., Fernández Gallardo, L. and Möller, S. (2017). Scoring Voice Likability Using Pair-Comparison: Laboratory vs. Crowdsourcing Approach. Ninth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–3.

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Zequeira Jiménez, R., Fernández Gallardo, L. and Möller, S. (2017). Collecting Subjective Ratings of Voice Likability: Laboratory vs. Crowdsourcing. Workshop on Hybrid Human-Machine Computing (HHMC 2017), 1–2.

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Zequeira Jiménez, R., Fernández Gallardo, L. and Möller, S. (2017). Pair-Comparison for Collecting Voice Likability Ratings: Laboratory vs. Crowdsourcing. International Young Researcher Summit on Quality of Experience in Emerging Multimedia Services (QEEMS), 1–5.

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Zadtootaghaj, S., Barman, N., Martini, M. G., Schmidt, S. and Möller, S. (2018). NR-GVQM: A No Reference Gaming Video Quality Metric. IEEE ISM 2018 – The 20th IEEE International Symposium on Multimedia. IEEE, 1–6.


Zadtootaghaj, S., Schmidt, S., Barman, N., Möller, S. and Martini, M. G. (2018). A Classification of Video Games based on Game Characteristics linked to Video Coding Complexity. 16th Annual Workshop on Network and Systems Support for Games (NetGames). IEEE, 1–6.

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Zadtootaghaj, S., Schmidt, S. and Möller, S. (2018). Modeling Gaming QoE: Towards the Impact of Frame Rate and Bit Rate on Cloud Gaming. 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 1–6.

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Zadtootaghaj, S., Schmidt, S., Sabet, S. S., Möller, S. and Griwodz, C. (2020). Quality Estimation Models for Gaming Video Streaming Services Using Perceptual Video Quality Dimensions. Proceedings of the 11th ACM Multimedia Systems Conference. Association for Computing Machinery, 213–224.

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Zadtootaghaj, S., Ahmadi, H. and Möller, S. (2016). Comparison of EWPSNR and MOS on an Eye-tracking Labelled Video Dataset. PQS 2016 5th ISCA/DEGA Workshop on Perceptual Quality of Systems. ISCA, 92–96.

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Zadtootaghaj, S., Schmidt, S., Hamed, A. and Möller, S. (2017). Towards improving visual attention models using influencing factors in a video gaming context. 2017 15th Annual Workshop on Network and Systems Support for Games (NetGames). IEEE, 1–3.

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Yadav, M., Küster, L., Trahms, C. and Voigt-Antons, J.-N. (2017). Comparing standard assessment of cognitive and motor abilities with the performance measures of mobile-health apps. ISRII 9th Scientific Meeting - Making e/mHealth Impactful in People’s Lives. International Society for Research on Internet Interventions (ISRII).


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Wüstenhagen, U., Feiten, B., Kroll, J., Raake, A. and Wältermann, M. (2010). Evaluation of Super-wideband Speech and Audio Codecs. Proceedings of 129th Convention Audio Engineering Society. Audio Engineering Society, 8205.


Wolters, M., Gödde, F., Möller, S. and Engelbrecht, K.-P. (2010). Finding Patterns in User Quality Judgements. 3rd International Workshop on Perceptual Quality of Systems (PQS 2010), 52–58.

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Wolf, K., McGee-Lennon, M. and Brewster, S. (2012). A Study of On-Device Gestures. Proc. Mobile HCI


Wolf, K., Müller-Tomfelde, C., Cheng, K. and Wechsung, I. (2012). Does Proprioception Guide Back-of-Device Pointing as Well as Vision?. Proc. CHI 2012


Wolf, K., Müller-Tomfelde, C., Cheng, K. and Wechsung, I. (2012). PinchPad: performance of touch-based gestures while grasping devices. Proc. TEI 2012, 103–110.

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Wolf, K. (2011). Microinteractions to augment manual tasks. Proc. INTERACT 2011, 414–417.

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Wolf, K. (2013). Ubiquitous Grasp Interfaces. Proc. TEI 2013, 2.



Wolf, K. and Bennett, P. (2013). Haptic Cues: Texture as a Guide for Non-Visual Tangible Interaction. Proc. CHI 2013, 6.


Wolf, K., Dicke, C. and Grasset, R. (2011). Touching the Void: Gestures for Auditory Interfaces. Proc. TEI 2011, 305–308.

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Wolf, K., Schleicher, R., Kratz, S. and Rohs, M. (2013). Tickle: A Surface-independent Interaction Technique for Grasp Interfaces. Proc. TEI 2013, 8.


Wolf, K., Naumann, A., Rohs, M. and Müller, J. (2011). Taxonomy of microinteractions: defining microgestures based on ergonomic and scenario-dependent requirements. Proc. INTERACT 2011, 559–575.

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Wierstorf, H. and Spors, S. (2012). Sound field synthesis Toolbox. 132nd AES Convention. Audio Engineering Society (AES), 1–4.


Wierstorf, H., Geier, M. and Spors, S. (2010). Reducing Artifacts of Focused Sources in Wave Field Synthesis. 129th AES Convention


Wierstorf, H., Hohnerlein, C., Spors, S. and Raake, A. (2014). Coloration in Wave Field Synthesis. 55th International Conference. Audio Engineering Society (AES). AES, Paper5–3.


Westermann, T. and Wechsung, I. (2015). Empowering Users to Make Informed Permission Request Choices. Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. ACM Press, 1123–1125.

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Westermann, T., Wechsung, I. and Möller, S. (2015). Assessing the Relationship Between Technical Affinity, Stress and Notifications on Smartphones. Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. ACM, 652–659.

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Westermann, T., Wechsung, I. and Möller, S. (2016). Smartphone Notifications in Context: A Case Study on Receptivity by the Example of an Advertising Service. Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2355–2361.

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Weiss, B., Kühnel, C., Wechsung, I., Möller, S. and Fagel, S. (2009). Comparison of Different Talking Heads in Non-Interactive Settings. 13th International Conference on Human-Computer Interaction (HCI International 2009), Part 3. Springer, 349–357.

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Weiss, B., Kühnel, C., Wechsung, I., Möller, S. and Fagel, S. (2009). Web-based evaluation of talking heads: – How valid is it?. 9th International Conference on Intelligent Virtual Agents (IVA), Amsterdam. Springer, 552.

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Weiss, B., Michael, T. and Hillmann, S. (2018). Kontinuierliche Schätzung von Sprechgeschwindigkeit mit einem Rekurrenten Neuronalen Netzwerk. 29 Konferenz Elektronische Sprachsignalverarbeitung (ESSV), Ulm. TUDpress, 186–191.

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Weiss, B. and Möller, S. (2011). Wahrnehmungsdimensionen von Stimme und Sprechweise. Elektronische Sprachsignalverarbeitung 2011. Tagungsband der 22. Konferenz. TUDpress, 261–268.

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Weiss, B., Burkhardt, F. and Geier, M. (2013). Towards perceptual dimensions of speakers' voices: Eliciting individual descriptions. Proc. Workshop on Affective Social Speech Signals, 5p.

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Weiss, B., Willkomm, S. and Möller, S. (2013). Evaluating an adaptive dialog system for the public. Proc. Interspeech. ISCA, 2034–2038.

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Weiss, B., Hillmannn, S., Michael, T. and Himmelsbach, T. (2020). Zur Automatischen Schätzung von Kostenfunktionen aus Dialogen. Elektronische Sprachsignalverarbeitung 2020. TUDpress, 236–240.

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Weiss, B. (2005). Prosodic Elements of a Political Speech and its Effects on Listeners. 10 International Conference on Speech and Computer (SPECOM). University of Patras, 127–130.

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Weiss, B. (2005). Variation of local speaking rate in spontaneously produced vowels. 16 Conference on Electronic Speech Signal Processing / 15th Czech-German Workshop on Speech Processing. TUDpress, 99–106.

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Weiss, B., Wechsung, I., Naumann, A. and Möller, S. (2008). Subjective Evaluation Methods for Speech-based Uni- and Multimodal Applications. Perception in Multimodal Dialogue Systems, 4th IEEE Tutorial and Research Workshop on Perception and Interactive Technologies for Speech-Based Systems (PIT 2008). Springer, 285–288.

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