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A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level
Citation key beyer2015b
Author Beyer, Justus and Varbelow, Richard and Antons, Jan-Niklas and Zander, Steffen
Title of Book 2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX)
Pages 1–2
Year 2015
ISBN 9781479989591
DOI 10.1109/QoMEX.2015.7148095
Address Pylos-Nestoras, Greece
Month may
Note Online
Publisher IEEE
Series QoMEX
How Published Short
Abstract Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system's feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies.
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