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New ITU-T Standards for Gaming QoE Evaluation and Management
Citation key moeller2018b
Author Möller, Sebastian and Schmidt, Steven and Zadtootaghaj, Saman
Title of Book 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)
Pages 1–6
Year 2018
ISSN 2472-7814
DOI 10.1109/QoMEX.2018.8463404
Address Piscataway, NJ
Month may
Note electronic
Publisher IEEE
How Published full
Abstract Measuring the quality experienced during online gaming activities is an important prerequisite for managing gaming services, but up to now no standardized methods were available for this purpose. This paper presents the results from two study items promoted by Study Group 12 of the International Telecommunication Union. Work on these items resulted in one draft Recommendation on subjective methods for evaluating gaming Quality of Experience (QoE), as well as one approved Recommendation on influence factors on gaming QoE which might be considered in service planning and management. Future work which is necessary to predict gaming QoE is addressed in the end of the paper.
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