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TU Berlin

Inhalt des Dokuments

Contributed Book Chapters

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W

Wierstorf, H., Raake, A. and Spors, S. (2013). Binaural assessment of multi-channel reproduction. The technology of binaural listening. Springer, 255–278.


Weiss, B., Guse, D., Möller, S., Raake, A., Borowiak, A. and Reiter, U. (2014). Temporal Development of Quality of Experience. Quality of Experience. Advanced Concepts, Applications and Methods. Springer International Publishing, 133–147.

Link zur Publikation Link zur Originalpublikation

Weiss, B. and Schoenenberg, K. (2012). Aspekte von Sympathie: Gesprächsstruktur und Gesprächsanteil. 23. Konferenz Elektronische Sprachsignalverarbeitung (ESSV). TUDpress, 267–274.

Link zur Publikation

Weiss, B. (2015). Akustische Korrelate von Sympathieurteilen bei Hörern gleichen Geschlechts. 26. Konferenz Elektronische Sprachsignalverarbeitung (ESSV). TUDpress, 165–171.

Link zur Publikation

Weiss, B., Möller, S., Wechsung, I. and Kühnel, C. (2011). Quality of Experiencing Multimodal Interaction. Spoken Dialogue Systems Technology and Design. Springer, 213–230.

Link zur Originalpublikation

Weiss, B., Möller, S., Wechsung, I. and Kühnel, C. (2010). Quality of Experiencing Multi-modal Interaction. Spoken Dialogue Systems Technology and Design. Springer, 213–230.


Wechsung, I. and De Moor, K. (2014). Quality of Experience vs. User Experience.. Quality of Experience. Springer, 35–54.


V

Velisavljevic, V., Vetterli, M., Beferull-Lozano, B. and Dragotti, P. L. (2010). Sparse image representation by directionlets. Advances in Imaging and Electron Physics. Elsevier, 147–210.


S

Skowronek, J., Schoenenberg, K. and Berndtsson, G. (2014). Multimedia Conferencing and Telemeetings. Quality of Experience - Advanced Concepts, Applications, Methods. Springer, 217–228.


Schmuntzsch, U., Sturm, C., Reichmuth, R. and Rötting, M. (2013). Warnings and Instructions as Key Elements for Integrated User Support in IPS². The Philosopher's Stone for Sustainability. Springer Berlin Heidelberg, 477–482.


Schmitt, A., Pieraccini, R. and Polzehl, T. (2010). ``For Heaven's Sake, Gimme a Live Person!'' Designing Emotion-Detection Customer Care Voice Applications in Automated Call Centers. Advances in Speech Recognition. Springer US, 81–110.


Schmitt, A., Polzehl, T. and Minker, W. (2010). Facing Reality: Simulating Deployment of Anger - Recognition in IVR Systems. Spoken Dialogue Systems for Ambient Environments - Lecture Notes in Computer Science. Springer, 23–48.


Schleicher, R. and Antons, J.-N. (2014). Evoking Emotions and Evaluating Emotional Impact. Quality of Experience. Springer, 121–132.

Link zur Originalpublikation

Schleicher, R., Westermann, T. and Reichmuth, R. (2014). Mobile Human–Computer Interaction. Quality of Experience. Springer International Publishing, 339–349.


Schleicher, R., Westermann, T., Weiss, B., Wechsung, I. and Möller, S. (2014). Research On Mobile HCI –Taken Out Of Context?. Research and Design Innovations for Mobile User Experience. IGI Global K. Rizvanoğlu, G. Çetin, 76–93.

Link zur Publikation Link zur Originalpublikation

R

Reichmuth, R. and Möller, S. (2014). Classification of the Context of Use for Smart Phones. HCI International 2014 - Posters' Extended Abstracts. Springer International Publishing, 638–642.

Link zur Publikation

Rabenstein, R. and Spors, S. (2007). Sound Field Reproduction. Springer Handbook on Speech Processing. Springer.


Q

Quade, M., Lehmann, G., Engelbrecht, K.-P., Roscher, D. and Albayrak, S. (2013). Automated Usability Evaluation of Model-based Adaptive User Interfaces for Users with Special and Specific Needs by Simulating User Interaction. User Modeling and Adaptation for Daily Routines. Springer, 219–247.

Link zur Publikation

P

Polzehl, T., Schmitt, A. and Metze, F. (2010). Salient Features for Anger Recognition in German and English IVR Portals. Spoken Dialogue Systems Technology and Design. Springer, 81–110.


M

Möller, S. (2008). Evaluating Interactions with Spoken Dialogue Telephone Services. Recent Trends in Discourse and Dialogue. Springer, 69–100.

Link zur Publikation

Möller, S., Engelbrecht, K.-P., Pucher, M., Fröhlich, P., Huo, L., Heute, U. and Oberle, F. (2008). A New Testbed for Semi-automatic Usability Evaluation and Optimization of Spoken Dialogue Systems. Usability of Speech Dialog Systems - Listening to the Target Audience. Springer, 81–103.


Möller, S. (2005). Quality of Transmitted Speech for Humans and Machines. Communication Acoustics. Springer, 163–192.

Link zur Publikation


Möller, S., Engelbrecht, K.-P., Kühnel, C., Wechsung, I. and Weiss, B. (2010). Evaluation of Multimodal Interfaces for Ambient Intelligence. Human-Centric Interfaces for Ambient Intelligence. Elsevier, 347–370.

Link zur Publikation

Möller, S. and Raake, A. (2006). Quality Prediction Models Recommended by the ITU-T. ITU-T Workshop "End-to-End QoE/QoS"


Möller, S. and Raake, A. (2014). Motivation and Introduction. Quality of Experience. Advanced Concepts, Applications and Methods. Springer International Publishing, 3–9.

Link zur Publikation

Möller, S., Wältermann, M. and Garcia, M.-N. (2014). Features of Quality of Experience. Quality of Experience. Advanced Concepts, Applications and Methods. Springer International Publishing, 73–84.

Link zur Publikation

Martin, D., Carpendale, S., Gupta, N., Hoßfeld, T., Naderi, B., Redi, J., Siahaan, E. and Wechsung, I. (2017). Understanding the Crowd: Ethical and Practical Matters in the Academic Use of Crowdsourcing. Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments: Dagstuhl Seminar 15481, Dagstuhl Castle, Germany, November 22 – 27, 2015, Revised Contributions. Springer International Publishing, 27–69.

Link zur Publikation

L

Lindlbauer, D., Aoki, T., Hoechtl, A., Uema, Y., Haller, M., Inami, M. and Müller, J. (2014). A collaborative see-through display supporting on-demand privacy. ACM SIGGRAPH 2014 Emerging Technologies. ACM, 1.


Lewcio, B. and Möller, S. (2014). Perception of Quality Changes in Wireless Networks. Quality of Experience. Advanced Concepts, Applications and Methods. Springer International Publishing, 395–410.

Link zur Publikation

H

Hinterleitner, F., Norrenbrock, C., Möller, S. and Heute, U. (2014). Text-to-Speech Synthesis. Quality of Experience. Advanced Concepts, Applications and Methods. Springer, 179–193.

Link zur Publikation

G

Geier, M., Spors, S. and Weinzierl, S. (2010). The Future of Audio Reproduction: Technology - Formats - Applications. Adaptive Multimedia Retrieval. Identifying, Summarizing, and Recommending Image and Music. Springer, 1–17.


Gadiraju, U., Möller, S., Nöllenburg, M., Saupe, D., Egger-Lampl, S., Archambault, D. and Fisher, B. (2017). Crowdsourcing Versus the Laboratory: Towards Human-Centered Experiments Using the Crowd. Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments: Dagstuhl Seminar 15481, Dagstuhl Castle, Germany, November 22 – 27, 2015, Revised Contributions. Springer International Publishing, 6–26.

Link zur Publikation

F

Frank, M., Zotter, F., Wierstorf, H. and Spors, S. (2014). Spatial Audio Rendering. Quality of Experience. Springer, 247–260.


Fernández Gallardo, L. (2016). Recording a High-Quality German Speech Database for the Study of Speaker Personality and Likability. 12. Tagung Phonetik und Phonologie im deutschsprachigen Raum. LMU München, 43–46.

Link zur Publikation Link zur Originalpublikation

E

Engelbrecht, K.-P. (2014). A user model for dialog system evaluation based on activation of subgoals. Natural Interaction with Robots, Knowbots and Smartphones. Putting Spoken Dialog Systems into Practice. Springer, 363–374.

Link zur Publikation

Egger-Lampl, S., Redi, J., Hoßfeld, T., Hirth, M., Möller, S., Naderi, B., Keimel, C. and Saupe, D. (2017). Crowdsourcing Quality of Experience Experiments. Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments: Dagstuhl Seminar 15481, Dagstuhl Castle, Germany, November 22 – 27, 2015, Revised Contributions. Springer International Publishing, 154–190.

Link zur Publikation

D

Dicke, C., Jakus, G. and Sodnik, J. (2013). Auditory and Head-Up Displays in Vehicles. Human-Computer Interaction. Applications and Services. Springer Berlin Heidelberg, 551–560.


C

Coates, C. and Schulz, M. (2006). Der direkte Draht zum Spender?. Jahrbuch für digitale Kommunikation Band 01/2006. Universität der Künste Berlin, 132–133.


Clemens, C. and Hempel, T. (2008). Automatic User Classification for Speech Dialog Systems : Listening to the Target Audience. Usability of Speech Dialog Systems. untitled.

Link zur Publikation

Callejas, Z., Griol, D., Engelbrecht, K.-P. and Lopez-Cozar Delgado, R. (2014). A clustering approach to assess real user profiles in spoken dialogue systems. Natural Interaction with Robots, Knowbots and Smartphones. Putting Spoken Dialog Systems into Practice. Springer, 327–334.

Link zur Publikation

B


Beyer, J. and Möller, S. (2014). Gaming. Quality of Experience. Advanced Concepts, Applications and Methods. Springer International Publishing, 367–381.

Link zur Publikation

Bähr, B., Exner, K. and Israel, H. (2015). Perspectives on Future Prototyping-Results from an Expert Discussion. Rethink! Prototyping. Springer International Publishing Switzerland, 1–12 (tbd).

Link zur Publikation

Bähr, B. and Möller, S. (2015). Blended Prototyping. Rethink! Prototyping. Springer International Publishing Switzerland, 1–32 (tbd).

Link zur Publikation

Bähr, B. and Neumann, S. (2013). Blended Prototyping Design for Mobile Applications. Rethinking Prototyping: Proceedings of the Design Modelling Symposium Berlin 2013. epubli, 68 – 80.


A

Argyropoulos, S., Ioannidis, D., Tzovaras, D. and Strintzis, M. G. (2009). Distributed source coding for biometrics: A case study on gait recognition. Biometrics: theory, methods, and applications. Wiley-IEEE Press, 559–577.


Antons, J.-N., Arndt, S., Schleicher, R. and Möller, S. (2014). Brain Activity Correlates of Quality of Experience. Quality of Experience. Advanced Concepts, Applications and Methods. Springer, 109–119.

Link zur Publikation Link zur Originalpublikation

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