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Inhalt des Dokuments

ITU-T Contributions

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2018

Möller, S., Mittag, G., Aoki, H., Yamagishi, K. and Barriac, V. (2018). Draft Recommendation G.107.2 “Fullband E-model” [9]. , 1–9.

Link zur Publikation [10]

Möller, S., Mittag, G., Aoki, H., Yamagishi, K. and Barriac, V. (2018). Draft Recommendation G.113 Amendment 2 [11]. , 1–4.

Link zur Publikation [12]

Hübschen, T., Schmidt, G., Mittag, G. and Möller, S. (2018). Towards a Signal-based Root Cause Analysis Framework [13]. , 1–5.

Link zur Publikation [14]

Mittag, G. and Möller, S. (2018). P.SAMD update of ongoing work [15]. , 1–7.

Link zur Publikation [16]

Mittag, G., Torres Menendez, J. and Möller, S. (2018). P.AMD Set A updated performance results of the Noisiness dimension [17]. , 1–3.

Link zur Publikation [18]

Naderi, B., Möller, S., Alnizami, H., Corriveau, P. J., Tavakoli, S., Hossfeld, T., Pinson, M., McKnight, P. E., Quartuccio, J., Nicholas, D. and Saad, M. (2018). Draft text for Technical Report "Subjective evaluation of quality of media with a crowdsourcing approach" [19]. ITU, 1–21.

Link zur Publikation [20]

Naderi, B., Möller, S., Hossfeld, T. and Hirth, M. (2018). Draft text for P.CROWD Recommendation "Subjective evaluation of speech quality with a crowdsourcing approach" [21]. ITU, 1–21.

Link zur Publikation [22]

Naderi, B., Möller, S. and Zequeira Jiménez, R. (2018). Evaluation of the Draft of P.CROWD Recommendation [23]. ITU, 1–8.

Link zur Publikation [24]

Mittag, G., Möller, S., Barriac, V. and Ragot, S. (2018). Equipment Impairment Factor Estimations for EVS-SWB [25]. , 1–6.

Link zur Publikation [26]

Mittag, G., Möller, S., Barriac, V. and Ragot, S. (2018). Merged results of EVS-SWB equipment impairment factor estimations [27]. , 1–3.

Link zur Publikation [28]

2017

Barman, N., Martini, M. and Zadtootaghaj, S. (2017). Impact of video codecs on Gaming Quality of Experience [29]. , 1–5.

Link zur Publikation [30]

Naderi, B. and Möller, S. (2017). Crowdsourcing speech quality assessment: Listening-opinion tests – Absolute Category Rating (ACR) [31]. ITU, 1–14.

Link zur Publikation [32]

Köster, F. and Möller, S. (2017). First test results and interrater agreement for P.CQO [33]. , 1–7.

Link zur Publikation [34]

Naderi, B. and Möller, S. (2017). Speech quality assessment in crowdsourcing: Comparison with laboratory and recommendations on task design [35]. ITU-T SG 12 Meeting January 2017. ITU, 1–8.

Link zur Publikation [36]

Schiffner, F., Möller, S. and Köster, F. (2017). Perceptual dimensions of video quality in the context of video-telephony: Methodology, Experiments, Analysis [37]. , C0095.

Link zur Publikation [38]

Fernández Gallardo, L., Beerends, J. and Möller, S. (2017). Speech Intelligibility Measurements over VoIP Channels based on a Logatome Listening Test [39]. , 1–11.

Link zur Publikation [40]

Köster, F., Mittag, G. and Möller, S. (2017). First possible P.SAMD indicators for the estimation of Noisiness [41]. , 1–7.

Link zur Publikation [42]

Köster, F. and Möller, S. (2017). First Test Results and Interrater Agreement for P.CQS [43]. , 1–8.

Link zur Publikation [44]

Mittag, G., Köster, F. and Möller, S. (2017). First possible P.SAMD indicators for the estimation of Coloration [45]. , 1–5.

Link zur Publikation [46]

Mittag, G., Möller, S. and Barriac, V. (2017). Maximum R-scale value estimations of a super-wideband E-model extension [47]. , 1-7.

Link zur Publikation [48]

Möller, S. and Köster, F. (2017). Modelling Speech Service Quality: From Conversational Phases to Communication Quality and Service Quality [49]. , 1–4.

Link zur Publikation [50]

Schmidt, S., Zadtootaghaj, S. and Möller, S. (2017). Update on the Proposal for a Draft New Recommendation on Subjective Evaluation Methods for Gaming Quality (P.GAME) [51]. , 1–29.

Link zur Publikation [52]

Schmidt, S., Zadtootaghaj, S., Möller, S., Metzger, F., Hirth, M. and Sužnjević, M. (2017). 2nd Update on the Proposal for a Draft New Recommendation on Subjective Evaluation Methods for Gaming Quality (P.GAME) [53]. , 1–33.

Link zur Publikation [54]

Zadtootaghaj, S., Schmidt, S., Anne-Flore, P., Ebrahimi, T. and Möller, S. (2017). Towards subjective evaluation methods for virtual reality gaming quality assessment [55]. , 1–5.

Link zur Publikation [56]

Zadtootaghaj, S., Schmidt, S. and Möller, S. (2017). Updates on the first draft of "Influence Factors in Gaming Quality of Experience (QoE)" [57]. , 1–12.

Link zur Publikation [58]

Zadtootaghaj, S., Schmidt, S. and Möller, S. (2017). Influence Factors on Gaming Quality of Experience (QoE) [59]. , 1–13.

Link zur Publikation [60]

2016

Möller, S., Hoßfeld, T. and Naderi, B. (2016). Comments on P.CROWD [61]. ITU, 1–5.


Antons, J.-N., Arndt, S. and Möller, S. (2016). Structure proposal for the work item on the use of physiological measures as an additional test method for speech quality assessment (P.PHYSIO) [62].

Link zur Publikation [63]

Fernández Gallardo, L. and Möller, S. (2016). Predicting Automatic Speech Recognition Performance over Communication Channels from Instrumental Speech Quality Predictions [64].

Link zur Publikation [65]

Köster, F. and Möller, S. (2016). Potential need for diagnostic single-ended quality indicators [66]. ITU-T SG 12 Meeting January 2016. ITU.

Link zur Publikation [67]

Köster, F. and Möller, S. (2016). Proposal for a new work item on diagnostic single-ended quality indicators [68]. ITU-T SG 12 Meeting June 2016. ITU.

Link zur Publikation [69]

Köster, F. and Möller, S. (2016). Proposal for a Draft New Recommendation for a subjective test methodology to analyse transmitted speech in a telephone conversation as a baseline for P.CQO [70]. ITU-T SG 12 Meeting June 2016. ITU.

Link zur Publikation [71]

Köster, F., Möller, S. and Guse, D. (2016). Introducing a new subjective test methodology to analyse conversational quality [72]. ITU-T SG 12 Meeting January 2016. ITU.

Link zur Publikation [73]

Beyer, J., Göksel, G. and Möller, S. (2016). Comparison of Interactive and Passive Test Methodologies to Measure Gaming Quality of Experi-ence (QoE) [74]. , 1-12.

Link zur Publikation [75]

Beyer, J., Möller, S., Skorin-Kapov, L., Sužnjević, M., Slivar, I. and Van Looy, J. (2016). Influence Factors in Gaming Quality of Experience (QoE) [76]. , 1-10.

Link zur Publikation [77]

Beyer, J., Varbelow, R. and Möller, S. (2016). Stream-A-Game: An Open-Source Mobile Cloud Gaming Platform [78].

Link zur Publikation [79]

2015

Köster, F., Möller, S. and Guse, D. (2015). Towards Perceptual Speech Quality Dimensions in a Conversational Situation [80]. ITU-T SG 12 Meeting May 2015. ITU.

Link zur Publikation [81]

Köster, F., Schiffner, F. and Möller, S. (2015). Next steps to improve P.TCA [82]. ITU-T SG 12 Meeting May 2015. ITU.

Link zur Publikation [83]

Möller, S., Antons, J.-N. and Arndt, S. (2015). Proposal to Work on a Recommendation on the Use of Physiological Measures as an Additional Test Method for Speech Quality Assessment [84]. ITU, 1–6.

Link zur Publikation [85] Link zur Originalpublikation [86]

Möller, S., Antons, J.-N., Beyer, J., Egger, S., Núñez Castellar, E. P., Skorin-Kapov, L. and Suznjevic, M. (2015). Comments on Draft P.GAME [87]. ITU, 1–10.

Link zur Publikation [88] Link zur Originalpublikation [89]

Möller, S. and Berger, J. (2015). Comparability of Quality Indices on the MOS and the R Scale, and Definition of a Universal Quality Scale: Proposal on How to Proceed and Open Questions [90]. ITU, 1–6.

Link zur Publikation [91]

2014

Antons, J.-N., Arndt, S. and Möller, S. (2014). Effect of Presenting Multiple vs. Single Rating Scales After Stimulus Presentation on Subjective Quality Ratings [92].

Link zur Publikation [93] Link zur Originalpublikation [94]

Arndt, S. and Möller, S. (2014). Using Physiological Data for Assessing the Audiovisual Quality of Longer Stimuli [95].

Link zur Publikation [96]

Beyer, J. and Möller, S. (2014). Proposal for a Draft New Recommendation on Subjective Evaluation Methods for Gaming Quality (P.GAME) [97].

Link zur Publikation [98]

Köster, F., Barriac, V. and Möller, S. (2014). P.AMD High Level Block Diagram for Set A [99].

Link zur Publikation [100]

Köster, F., Möller, S. and Skowronek, J. (2014). P.TCA GUI and naive annotators experiment [101].

Link zur Publikation [102]

Lebreton, P., Mäki, T., Skodras, E., Hupont, I., Hirth, M. and Raake, A. (2014). Bridging the gap between eye tracking and crowdsourcing [103].

Link zur Originalpublikation [104]

Möller, S., Köster, F., Fernández Gallardo, L. and Wagner, M. (2014). Operational Quality Estimator: Comparison of Transmission Quality Dimensions of Narrowband, Wideband, and Super-Wideband Channels [105].

Link zur Publikation [106]

Möller, S., Raake, A. and Egger, S. (2014). Proposal for Updating the Definition of Quality of Experience (QoE) in Rec. P.10/G.100 [107].

Link zur Publikation [108]

Möller, S. and Weiss, B. (2014). Proposal for a Model Predicting Subjective Quality of Simulated Speech and Audio-visual Call Quality [109].

Link zur Publikation [110]

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