Projekte
Laufende Projekte
DFG
DFKI
Abgeschlossende Projekte
BMBF
- VoiceAdapt - Adaptives Sprachtraining für ältere Menschen mit Aphasie (EU JPI MYBL / BMBF)
- Fix-IT: Fixing IT for women
- OurPuppet - Pflegeunterstützung mit einer interaktiven Puppe für informell Pflegende
- STEAK: Spatial TelephonE conferencing for AsterisK
- Analysis and Synthesis of Directional Acoustic Room Properties
- Automatische Nutzercharakterisierung für Marktforschung und Prototypenentwicklung anhand psychographischer Daten aus Social Media und Sprachanwendungen
- Bernstein Focus Neurotechnology - Berlin (BFNT - B)
- Blended Prototyping (Einstein / BMBF)
- CrowdMAQA: Motivation and Automatic Quality Assessment in Paid Crowdsourcing Online Labor Markets
- Forschungscampus Connected Technologies
- Quality of Mobile Gaming
- SecNEED
- Smart Senior
- SPASH: Social Psychological Aspects of Smart Homes
- TTS Corporate Voice
- Universal Home Control Interfaces@ConnectedUsability
- UFESQ: User-Friendly Estimation of Speech Quality for Telecommunications and Network Carriers
- Vernetzte Mobilität - BodenseEmobility (emma- e-mobil mit anschluss)
- ICU - Internes Crowdsourcing in Unternehmen: Arbeitnehmergerechte Prozessinnovationen durch digitale Beteiligung von Mitarbeiter/innen
- Mobil im Havelland
- SMESS - Crowd
- DEKA
- OKS: Optimierung konversationeller Schnittstellen
- DataVR - Improving User Experience and Usability for Data Visualization in VR
DFG
- Simulation of Conversational Behavior During Impaired Speech Transmissions
- Subjective assessment and instrumental prediction of mobile online gaming on the basis of perceptual dimensions
- Erkenntnistransfer: Qualitätsattribute und Gesamtqualität übertragener Sprache
- Likability of Voices
- Automatische Usability-Evaluierung modellbasierter Interaktionssysteme für Ambient Assisted Living
- Attribute-based Speech Quality Measures
- mmEVAL
- prometei
- TTS Evaluation
- UserModel
- Detection of Speaker Personality and Likability
- Subjektive Messung und instrumentelle Schätzung von Sprachqualität in einer Konversationssituation auf Basis von perzeptiven Dimensionen
- Nautilus Speaker Characterization (NSC) Corpus
- Artificial Reverberation for Sound Field Synthesis
- Incorporating aspects of social perception in synthetic speech
- Monetary Valuation of Location Information
EU / H2020
- ATTPS: Achieving the Trust Paradigm Shift (EU FP-7)
- Methods and models for assessing and predicting the QoE linked to mobile gaming (QoE-NET/MSCA-ITN Network)
- SpeechEval (EFRE)
- Adaptive Edge/Cloud Compute and Network Continuum over a Heterogeneous Sparse Edge Infrastructure to Support Nextgen Applications (ACCORDION)
EIT
- BRIDGE - Data & Fact Driven Decision-Making for Skills Based Inclusion of Migrants (EIT-Digital)
- ERICS – European Refugee Information and Communication Service (EIT-Digital, 2017/2018, Project Lead)
- ALM-enabled Smart Maintenance: Low cost, Multi-purpose (ALM) IoT modules for fitting machinery/production plants and measuring real time parameters such as vibrations, energy consumption, temperature etc. based on innovative fiber optics and Nucleo STM microcontrollers (EIT-Digital, 1-12/2017)
- Engineering Privacy and Security in Crowdsourcing Environments (EIT-Digital, 2015/2016)
- EIT ICT Education Research Program 2014
- FlashPoll - Mobile Participation
- Privacy-Preserving Smart Spaces
- Visualization of Energy Efficiency Performance and User Behaviour (EIT Climate-KIC)
- DoNotFear - Perceived Security In Public Transport
- ART - Augmented Reality for Tourism industry in a changing era
Deutsche Telekom AG / T-Labs
- Activity-based verification
- Affect-based Indexing (abi)
- Agile User Research & Innovation (AUR&I)
- Anomaly Detection and Early Warning Systems
- Citizen Card
- Connected Life and Drive
- CopperCoin
- Cross-service, Cross-user QoE
- Detection of Speaker Personality and Likability
- Face, Gesture and Deformations
- Free Viewpoint TV
- Graded Security for Mobiles
- Hierarchical Multimodal Interfaces
- HiQ Voice
- ICS Intelligent Customer Self Service
- Interaction with Digital Signage
- MagiThings
- MARS
- MeMo
- MEX
- Mmalpha
- Mobile Interaction
- Mobisense
- Mobisense goes video
- MuCORE - Multimedia Content Retrieval
- Multidemensional Speech QoE
- Quality of Mobile Gaming
- QUESI
- Security Requirements Combiner (SeReCo)
- SmileyMap
- Speaker Recognition and Speaker Characterization through different Communication Channels
- Speech Quality per Call
- Superior User Experience Modeling
- TIDE
- T-V-Model
- Universal Telecommunication Interface (UTI)
- Usability & Security
- Usability Modelling and Prediction
- User Experience Quantification
- Virtual City Guide++
- Virtual Communication Environments
- Vision-based Interaction
- Visual Processing
- Vocalytics & SWYM
- Voice Notes
- VoiceVibes
Andere
- Acoustic Massive Multichannel Systems
- Audio-visual Quality
- Automatic Usability Engineering Methods
- Basics of Sound Reproduction and Perception
- Human-Centric Communication (H-C3)
- ITU-T Work
- Joy of Use in Practice
- Mobiler Campus Charlottenburg (MoCCha)
- MOOC@TU9
- PflegeTab - Technik für mehr Lebensqualität trotz Pflegebedürftigkeit bei Demenz (GKV)
- Physical Interaction
- Quality of Experience Estimators in Networks (QuEEN)
- Smart Home System INSPIRE
- Speech Quality Engineering
- Speech Quality Modelling
- DemTab - Tabletgestützte ambulante Versorgung von Menschen mit Demenz (G-BA)
- Subject-based Usability Evaluation Methods
- Thinking Head (ARC/NH&MRC)
- Turkmotion
- Emonymous
- Exergaming in virtual reality
- BGF Pflege
- BOP: Berlin Open Science Platform for the Curation of Research Data