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Steven Schmidt
Research Field
- Quality of Experience (QoE) for Cloud Gaming Services
- Engagement in Virtual Reality
Research Topics
- Identification and quantification of perceptual quality dimensions for gaming QoE
- Prediction of gaming QoE based on encoding and network parameters
- Classification of game content
- Crowdsourcing for gaming evaluation
Biography
Steven Schmidt received his M.Sc. degree in Electrical Engineering at the TU Berlin with a major in Communication Systems. Since 2016 he is employed as a research assistant at the Quality and Usability Lab where he is working towards a PhD in the field of Quality of Experience in Mobile Gaming.
Projects
ITU-T SG12 Activities:
- ITU-T Rec. G.1032 - Influence Factors on Gaming Quality of Experience (2017)
- ITU-T Rec. P.809 - Subjective Evaluation Methods for Gaming Quality (2018)
- ITU-T Rec. G.1072 - Opinion Model Predicting Gaming QoE for Cloud Gaming Services (2020)
Address
Quality and Usability Lab
Technische Universität Berlin
Ernst-Reuter-Platz 7
D-10587 Berlin, Germany
Tel: +49 151 12044969
Publications
Zitatschlüssel | zadtootaghaj2020b |
---|---|
Autor | Zadtootaghaj, Saman and Schmidt, Steven and Möller, Sebastian and Shafiee Sabet, Saeed and Griwodz, Carsten and Barman, Nabajeet and Martini, Maria G. and Ramachandra Rao, Rakesh Rao and Göring, Steven and Raake, Alexander |
Seiten | 1–7 |
Jahr | 2020 |
Adresse | CH-Geneva |
Monat | apr |
Wie herausgegeben | full |
Institution | ITU |
Typ der Publikation | ITU-T Contribution |