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TU Berlin

Inhalt des Dokuments

Steven Schmidt

Q&U
Lupe

Research Field

  • Quality of Experience (QoE) for Cloud Gaming Services
  • Engagement in Virtual Reality

Research Topics

  • Identification and quantification of perceptual quality dimensions for gaming QoE
  • Prediction of gaming QoE based on encoding and network parameters
  • Classification of game content
  • Crowdsourcing for gaming evaluation

Biography

Steven Schmidt received his M.Sc. degree in Electrical Engineering at the TU Berlin with a major in Communication Systems. Since 2016 he is employed as a research assistant at the Quality and Usability Lab where he is working towards a PhD in the field of Quality of Experience in Mobile Gaming. 

Projects

ITU-T SG12 Activities:

  • ITU-T Rec. G.1032 - Influence Factors on Gaming Quality of Experience (2017)
  • ITU-T Rec. P.809 - Subjective Evaluation Methods for Gaming Quality (2018)
  • ITU-T Rec. G.1072 - Opinion Model Predicting Gaming QoE for Cloud Gaming Services (2020)

Address

Quality and Usability Lab
Technische Universität Berlin
Ernst-Reuter-Platz 7
D-10587 Berlin, Germany

Tel:  +49 151 12044969

Publications

Towards the Impact of Gamers' Adaptation to Delay Variation on Gaming Quality of Experience
Zitatschlüssel sabet2019a
Autor Sabet, Saeed and Schmidt, Steven and Griwodz, C. and Möller, Sebastian
Buchtitel 2019 Eleventh International Conference on Quality of Multimedia Experience (QoMEX)
Seiten 1–6
Jahr 2019
Adresse Piscataway, NJ, USA
Monat jun
Notiz online
Verlag IEEE
Serie QoMEX
Wie herausgegeben Fullpaper
Download Bibtex Eintrag

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