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TU Berlin

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Dr.-Ing. Jan-Niklas Voigt-Antons

Lupe

Jan-Niklas Voigt-Antons joined the Telekom Innovation Laboratories as a research scientist in January 2009 and is working there since 2014 as a senior research scientist. He received his diploma in psychology in 2008 from the Technische Universität Darmstadt, Germany, a Doctor-of-Engineering degree in 2014 from the Technische Universität Berlin, Germany and has been doing research at the Quality and Usability Lab at the Technische Universität (TU) Berlin, since. His research interests are in Quality-of-Experience evaluation and its physiological correlates with an emphasis on media transmissions and human-machine-interaction, including neural processing of multimodal interaction. During summer 2012 he was visiting researcher at MuSAE Lab (INRS-EMT), Canada where he examined neural correlates of quality perception for complex speech signals. In spring 2014 he was visiting researcher at the department of psychology of NTNU, Norway where he examined neural correlates of audiovisual asynchrony.

QULab research group: Quality, User Experience, Augmented and Virtual Reality

Research Topics: 

• Multimedia Experience (Usability evaluation methods, Quality-of-Experience evaluation physiological measures)

• Interaction Design (Adaptive software, data mining, sensor and behavioural data)

Current projects:

DataVR

Measuring of immersive media experience

Exergaming in virtual reality

DemTab - Tabletgestützte ambulante Versorgung von Menschen mit Demenz

VoiceAdapt - Adaptives Sprachtraining für ältere Menschen mit Aphasie

OurPuppet - Pflegeunterstützung mit einer interaktiven Puppe für informell Pflegende

Past projects:

PflegeTab - Technik für mehr Lebensqualität trotz Pflegebedürftigkeit bei Demenz (GKV)

Quality of Mobile Gaming

Bernstein Focus Neurotechnology - Berlin (BFNT - B)

Teaching:

Seminar
Affective Computing
Project
Neuro-Usability
Project
Study Project Quality & Usability (6/9 CP)

Thesis:

Current thesis offers of our lab can be found here. Please contact me via email if you are interested in doing a thesis supervised by me.

Jobs:

Current job offers of our lab can be found here

Contact:

+49 30 8353 58 377

Address

Technische Univertistät Berlin
Quality and Usability Lab
Telekom Innovation Laboratories
Ernst-Reuter-Platz 7
10587 Berlin, Germany

Publications

Comparing emotional states induced by 360 videos via head-mounted display and computer screen
Zitatschlüssel voigt-antons2020a
Autor Voigt-Antons, Jan-Niklas and Lehtonen, Eero and Pinilla Palacios, Andres and Ali, Danish and Kojic, Tanja and Möller, Sebastian
Buchtitel 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX)
Seiten 1–6
Jahr 2020
Ort Athlone, Ireland
Adresse Piscataway, NJ, USA
Monat may
Notiz Online
Verlag IEEE
Serie QoMEX
Wie herausgegeben Fullpaper
Zusammenfassung In recent years 360 videos have been becoming more popular. For traditional media presentation e.g. on a computer screen a wide range of assessment methods are available. Different constructs such as perceived quality or the induced emotional state of viewers can be reliably assessed by subjective scales. Many on the subjective methods have only been validated using stimuli presented on a computer screen. This paper is using 360 videos to induce varying emotional states. Videos were presented 1) via head-mounted display and 2) via traditional computer screen. Furthermore, participants were asked to rate their emotional state 1) in retrospect on the self-assessment manikin scale and 2) continuously on a 2-dimensional arousal-valence plane. In a repeated measure design all 18 participants used both presentation systems and both rating systems. Results indicate that there is a statistically significant difference in induced presence due to the presentation system. Furthermore, there was no statistically significant difference in ratings gathered with the two presentation systems. Finally, it was found that for measured arousal a statistically significant difference could be found for the different rating methods, potentially indicating a underestimation of arousal ratings gathered in retrospect. In future, rating methods such as a 2-dimensional arousal-valence plane could offer the advantage of enabling a reliable measurement of emotional states while being more embedded in the experience itself; enabling a more precise capturing of the emotional states.
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